The Importance of Making Writing Specific

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The minute they had faces, these guys became more real
The minute they had faces, these guys became more real

One of the biggest mistakes I made writing the early drafts of Guns and Guano was being vague. When I started out I wasn’t confident in getting an American protagonist right, so I fudged his accent and was vague about his background. But such evasion is not getting it right, as became clear the minute I got the book near beta readers. Specificity is what makes characters real, because real people and places are specific and detailed.

You can write something in a vague way from the start and then fix it later. But if you’re doing that then why not write something specific, which you might stick to later? You’ll be no worse off. Pick a name for that random bodyguard, decide which town the action happens in, know which side of the war your character fought on (yes I tried to fudge that, no it did not work). Even with accents, pick one, do a few minutes’ research and then go with it. You’ll still be doing better than my original cowboy-impressionist generic American.

Better to take a risk on a detail and maybe get it right than to be vague and be sure of going wrong.

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Andrew Knighton

Andrew Knighton is an author of speculative and historical fiction, including comics, short stories, and novels. A freelance writer and a keen gamer, he lives in Yorkshire with a cat, an academic, and a big pile of books. His work has been published by Top Cow, Commando Comics, and Daily Science Fiction, and he has ghostwritten over forty novels in a variety of genres. His latest novella, Ashes of the Ancestors, is out now from Luna Press Publishing.